If a user needs to perform a repetitive action, e.g. a camera's LOG color space), composite in an agnostic reference space such as "scene linear" (which, unlike legacy color systems, operates just like light in the real world), and export to any broadcast or cinematic standard with far less effort than most other mainstream video editors, all while providing powerful color correction and grading tools along the way.Īdditionally, while current prototypes don't have this feature, the groundwork has been laid to allow for automating certain actions through scripting. Through OpenColorIO, Olive can ingest content from any source (e.g. Color management is critical in many high-end workflows, and OpenColorIO represents the next generation of it, helping users produce the best pictures they can. OpenColorIO was originally developed by Sony Pictures Imageworks and has been used in blockbuster films such as Spider-Man: Into the Spider-Verse. Olive also tightly integrates OpenColorIO to ensure the pipeline is color managed from end-to-end. The entire pipeline is also GPU accelerated, helping users get their work done faster by squeezing as much performance out of their hardware as possible.Īdditionally, for users familiar with programming, nodes can be written and distributed to other users as plugins, providing even further flexibility in Olive's ecosystem. It's also intelligent enough to allow connecting seemingly disparate data types, for example using audio to control a parameter on a video effect. The system has a very high degree of fidelity and flexibility, providing enough granularity to allow users to operate on individual video and audio channels. Node setups from one part of a project can be freely re-used in other parts, further saving users' time as if they need to tweak a frequently used effect, they only have to tweak it once rather than every time that effect is used. Olive's versatility allows users to achieve everything in one place, helping them to save time in their workflow by only having to learn and use one program. Many mainstream editors blur the line between editor and compositor by providing a set of "canned" effects, but they generally still require users to switch to other applications to complete complex compositions. Compared to traditional "layer-based" workflows, this provides much more freedom in what can be created, and requires far fewer steps to achieve the same results. By adding and connecting nodes together, users "visually program" how their video and audio is generated and processed. Control is provided through a node-based compositor, which is the gold standard for compositing workflows in the visual effects industry. Every step can be modified, rearranged, or augmented to achieve whatever results the user desires. Olive's key feature is its render pipeline. Olive's ambitions are high, but led by a producer of online content for over fifteen years and programmer for more than twenty, it has the expertise behind it to make them happen. This meant Olive needed to support not only the key features of mainstream video editing software, but also some features of its own that had never been seen in any video editor before. However, Olive's goal was never to just be "an open source video editor that works surprisingly well", it was to make the jobs of professionals, prosumers, and independent filmmakers easier by making large projects with complex compositions as manageable as possible. Despite its alpha status, it has been downloaded over 8 million times as of 2021. As an alpha release, it was far from perfect - there were plenty of bugs and stability issues - but it showed so much promise, and its performance was so strong, that some people still use it to edit videos to this day. The first alpha/prototype version of Olive was released in 2018, and it made immediate waves in the open source community as one of the most capable open source editors of its time. In a world where most professional video editors lock their functionality behind paywalls, paid subscriptions, and platform exclusivity (or all of the above), Olive aims to provide complete and unconditional freedom without compromise. From its completely configurable render pipeline to its open source codebase, every aspect of it is designed to provide users with as much control as possible over both their work and their workflow. Olive is the most open video editor in the world.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |